using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("CollectionCardActors")]
	public class CollectionCardActors : MonoClass
	{
		public List<Actor> m_cardActors => method_3<Class271<Actor>>("m_cardActors")?.method_25();

		public CollectionCardActors(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CollectionCardActors(IntPtr address)
			: this(address, "CollectionCardActors")
		{
		}

		public void AddCardActor(Actor actor)
		{
			method_8("AddCardActor", actor);
		}

		public Actor GetPreferredActor()
		{
			return method_14<Actor>("GetPreferredActor", Array.Empty<object>());
		}

		public int Count()
		{
			return method_11<int>("Count", Array.Empty<object>());
		}

		public Actor GetActor(TAG_PREMIUM premium)
		{
			return method_14<Actor>("GetActor", new object[1] { premium });
		}

		public void Destroy()
		{
			method_8("Destroy");
		}
	}
}
